Tobto
All cases

QRPlay

Next.js · Product · Mobile

Problem

Tables go quiet. Menus don’t start conversations.

Bars and cafés fight for attention in a city full of options. Flyers die in pockets. Apps ask for downloads nobody wants mid-drink. What’s missing is a tiny ritual: something guests open together, laugh at, and share — without becoming another punch-card program.

Consumer face — find a spot, challenge friends, make a memory.

Product

Scan. Challenge. Screenshot.

QRPlay puts a branded link and QR on the table. Guests open a mobile web session for that venue — venue card, random challenge, big emoji energy — then take a screenshot to keep the memory. NL and EN from day one. No app store. No account wall before the fun.

Out of Amsterdam, with exodos.studio. Tobto’s lane: the product surfaces that make the loop feel inevitable — guest play, spot map, and the B2B story venues actually understand.

Free
None
Amsterdam

Play

One card. One challenge. Instant table energy.

Venue header (name, address, mark). Challenge card with a loud emoji and a short prompt — describe a fake object in your pocket, compliment a stranger, buy a drink that matches your outfit. Footer nudge: screenshot the memory. Designed to be shared in group chats the same night.

Venue session — Bar Jones on Nes, challenge front and center.
The shareable moment — challenge card + screenshot prompt.

Map

Find a spot. Don’t invent a destination.

A city map of live QRPlay pins so guests can hunt a place, not only stumble on a sticker. Same brand gravity as the table QR — yellow, teal, local pride — “met ❤️ uit Amsterdam.” Own a business? Soft tap into the B2B path without hijacking the guest flow.

Spot map — canal rings, pins, and a yellow nudge to go play.

Venues

Boost local virality — with fun.

For owners the pitch is blunt: smiles, screenshot-native marketing, ready challenge packs (default, drinks, custom), soft upsells baked into prompts. Flow stays human — WhatsApp, pick packs, get branded link & QR, put it on tables, guests scan and play. Free on purpose: a contribution to Dutch fun life, not a SaaS demo that expires mid-pint.

Outcome

A tiny ritual venues can ship in a day.

QRPlay turns empty table silence into a shareable beat. Guests get a game. Venues get presence without another app. Tobto left the product shaped for both sides of the QR — play that feels silly on purpose, and a venue story that doesn’t need a sales deck.

Tone

Yellow loud. Friction near zero.

Emoji as interface, not decoration. Challenge packs as content, not settings. Screenshot as the native save. If it needs a tutorial, it failed the table test.

Heart-eyes energy — the UI should feel like the challenge.

Story

  1. 01

    Venues needed engagement that fits a pint, not another download.

  2. 02

    QR + mobile web: venue card, random challenge, screenshot memory.

  3. 03

    City map of spots + NL/EN — guests find fun, not only stumble on stickers.

  4. 04

    B2B path: packs, branded QR, soft upsells — free and WhatsApp-simple.

  5. 05

    Local virality as product: smiles first, marketing as a side effect.

Play

QRPlay

Find a spot. Challenge your friends. Make a memory.